Steampunk Soldier
Steampunk Soldier

I started this project inspired by a steampunk soldier concept I came across here on ArtStation. I wanted to explore and integrate elements that I felt were missing from my portfolio while pushing my skills to the next level. The design also draws inspiration from the games Evil West and The Order: 1886, particularly their portrayal of advanced technology within their unique worlds. The final model is 174K tris and fully optimized for real-time rendering in video game engines. I sculpted the character in ZBrush, handled retopology and UV mapping in Maya, textured it in Substance Painter, and rendered it using Marmoset Toolbag.

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